Object-oriented programming (OOP) is a programming style that uses classes and objects to represent real-life objects with their attributes and behaviors. For example, a car class can have attributes like name, price, and color, and behaviors like accelerating or turning on headlights. Similarly, an indicator class in trading can have attributes like an array to store values and a string to store the symbol. Multiple objects can be created from these classes, such as Moving Average or Bollinger Bands objects. In summary, OOP allows for the creation of templates (classes) that describe objects with their attributes and behaviors, and objects are instances of these classes.
Introduction to OOP, Classes and Objects
CPM Class (Position Management)
Pending Orders in MQL5
Additional and Final
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